Oldskul remembers – The Elder Scrolls IV: Oblivion

Par 29 août 2025

In this big blog, I don’t just want to tell you about TES4: Oblivion, and share your childhood memories of this game.

My first computer appeared in my far 2006. My parents bought me a real game machine of that time- 512MB of RAM, a cool Intel Pentium D processor, like the first dual-core processor for personal computers, as well as the latest Nvidia GeForce 7600 GT video card from ASUS for as many as 256MB.

And in the fall of the same year on my computer was the game in which I spent the whole next year. This game was Oblivion

What emotions I experienced then and what very surprised me in this game you will learn further from the blog, or you can familiarize yourself with the advanced video version on my channel recall

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Back to childhood.

Having launched a new game now, I was met by an introductory video, the existence of which I did not suspect 15 years ago. In the Oblivion version that I then bought pirates cut out all the videos, apparently in order to stab on a unilateral disk, also Condemned, the good in the game game is only two at the beginning of the game and at the end of the main plot quest. And also, the inscription on the cover “Complete Russian versions” was complete lies and only subtitles were present from localization.

After the opening video, I created a character and a prologue began in the catacombs of the Imperial City. As you already understood, I’m not going to completely retell the plot of the game to you, this blog is not “what was Oblivion about”, but about my children’s impressions of this game. And it was precisely the prologue then did not leave the big effect, dark catacombs, sewage, some corridors with rats and goblins. It was cool, but no more. But everything changed dramatically, as soon as, an hour later, the introductory part of the game was over, and I finally left the sewer.

Of course, after 15 years the game does not look so impressive, but in 2006, when the first head of the edge was almost a standard of steep picture for me what I saw later, just fascinated. Tall mountains and thick forests, gently blue sky, ancient ruins were visible in the distance, and the murmur of the river and the singing of the crickets were heard around. I seemed to be in a fairy tale. Envenue opened in front of me, and I was free to go anywhere.

And the more I got acquainted with this world and its features, the more it all struck my imagination. But about everything in order.

I clearly remember that at the first passing, getting out of the dungeon, I immediately drew attention to the huge tower and walls of the imperial city. The closer I came to the gate, the more I impressed the scale of these buildings. But when I got into the city itself, my delight was not a chapel. Carved columns and picturesque statues, ancient tombstones, gardens, channels with lilies. The stone architecture of the imperial city was impressive. But what struck me most then is that this city was filled with alive NPC. Merchants, homeless people, a guard, ordinary passers-by, I could speak with absolutely any of them. Find out local rumors, find out some other information, and sometimes even get a quest.

What else surprised me then was that all the doors in this game were active objects. I could get for any of them, it was not just textures for the decoration of buildings. The doors were divided into three types. Open, closed, but which can be hacked by a master key and those for the discovery of which you need a key, which one way or another will come to us during some of the quest and we will find out what is behind this door. This world was alive and I believed in it.

The story of one vampire.

I remember exactly that at the first passage, having got the light armor of the arena fighter, he walked in it for a very long time and performed various quests. As soon as I got into a dark brotherhood, I changed the armor of the arena to a suit that the assassins gave me.

I remember exactly that 15 years ago https://casinocasino-com.uk/withdrawal/ the plot branch of the fraternity made a big impression on me. Even the process of joining their ranks was steeply furnished. I did not go to some NPC and did not take the quest for this. They themselves found me when they considered my soul black enough for their work. The plot of the Dark Brotherhood was good, especially the end of this story impressed me, when the whole ball of intrigues spun and we recognized all the secrets and who was a traitor.

In the dark fraternity, at the end of the quest chain from Vincent, he will offer us to bite so that we will turn into a vampire. I remember exactly that at the first passage refused this. The prospect of becoming a bloodsucker did not attract me very much, but after a while in a fight with some vampire, I infected. Not noticing this right away, I did not take the treatment in time and after three game days, having slept, I woke up a vampire. It was terrible. The character’s face was disfigured, sunlight began to burn.

And the longer I did not drink blood, the stronger it burned and the worse the face became worse. The advantages of vampire hunger were to obtain a couple of interesting spells and increase various characteristics. But even such bonuses could not block the absence of the opportunity to enjoy the daylight, the vile face of the character and the corresponding attitude to him around him ..

At that time, I had already passed the plot of a dark brotherhood, in one of the quests of which I needed to clean up all the shelter. Vampire Vincent was dead, and I did not know who to talk to to find out how to recover from vampirism. I didn’t know if there is treatment at all. Coming to church and praying at the altar, deities rejected me and I thought that he became a vampire forever. Forgetting about daylight, moving at night and drinking blood, I continued to go through the game.

I lived in a remote area. In those years, not with me, nor my friends had the Internet. Rather, I had it, but it was a satellite Internet with sending a signal via a mobile phone and receiving a return signal through a plate. It was a super-expensive pleasure, one ten-minute Internet exit to find some article for an essay cost from one hundred to five hundred rubles. As a consequence. I used it very rarely and only on the case. And as you understand, the search for medicine for vampirism did not enter the list of important matters.

Later, I began to buy game magazines, but, at the time of the game of Oblivion, I only had a subscription to the children’s magazine “When you are one at home” in which somewhere in the same year that they bought a computer to me, a gamer club club appeared. It was five pages and the news of games were briefly described there, tips were given, the codes for games and other gaming joys were printed. And after a week of my suffering in Oblivion, playing for the vampire, they throw a fresh “Issue when you are alone at home” in the mailbox. And in the heading « Gamer Club » I see a detailed article with the headlines « How to recover from vampirism in Oblivion ». My delight was no bound.

It turns out that it was just necessary to talk with the priest of any of the churches and they will say that one of the wizards of the guild of magicians in the imperial city is engaged in the study of this disease, and the wizard will send you to Count Skingrad. I performed the entire quest chain and received medicines for vampirism. Happend. We are finally healthy and can enjoy the daylight and the wonderful world of Syrodil. And the world in this game is really wonderful.

Living world

Sirodil province in which the events of Oblivion are taking place in the center of the Tamriel Empire. In addition to the huge and beautiful imperial city, located in the heart of the Syrodil, which I already talked about, there were 8 more cities in this game.

Imagine that all these 8 cities are filled with unique characters. With their names, surnames and spelled out stories. Each of them has its own schedule and each of them is doing their own business.

In Anglava, I met Astia Eventus who sketched local port landscapes.

Returning here at night, I found that the artist had already left and the easel was empty. In the early morning, she also did not return and only somewhere by 11 o’clock in the afternoon I again saw her coming out of the city gate. She went to the easel, the canvas appeared again in its place, and Astia began work. After a couple of hours, it began to rain, drawing in the rain was not the best idea and it left, but I decided to follow her. Entering the city, she walked a little and disappeared behind the door of one of the houses. While I went to the door and hacked it, Astia apparently had already done all my household chores and headed for the exit. In the next room I saw some man, it was her husband.

Continuing to follow the artist, I saw how she returned to the pier again and began to draw. In the evening at seventh hour, she finished doing this and launched towards the house. But what was my surprise when she went through the door of her house. Having passed through the whole city, she left the opposite gate and for a couple of hours walked around local expanses. Like a maniac, watching her from the bushes, I saw how she began to leave for the city and followed her. This time she went home through the back door. Having made my way to the top, I saw Astia talked with my husband. For some reason I did not bother them, and therefore sitting and listening, I saw how they went to bed.

Having made my way to their sleepy carcasses, I saw a brush in the inventory of Astia. Having stole anything, I left the house. I waited in the morning and when the artist left the house, I thought to follow her to the port. But no, she went to the tavern, the count of coat of arms that was right opposite her house. And only, having breakfast there and discussing everything with the wattlements with the townspeople, she went to the port and continued to draw. The cycle is over.

Astia Iventus was not some kind of important character, more than one game quest was not connected with it. It’s just a resident of the city created to revive the environment. If nothing happens to our efforts to happen forever, not any quest will enlist. Just in the evenings, her husband will have no one to talk to, in the morning in the tavern, on the contrary, it will be less crowded, and on the pier in Anvil no one will ever write pictures …

That is why we do not touch her and other city NPSs. Not because we can’t do this, but because we feel more than just scriched blanks in them. They create an atmosphere of this world.

Every resident of cities has a daily routine. What is there. Even guards who do not have spelled names have their own daily routine. They are not just standing at the gate. They are replaced by other guards, and they go to the city barracks and go to bed. While some guards are sleeping, others are at the post. Waking up, they put on their shape, go to take food and go to the service by replacing their colleagues at the post. The world was alive.

epilogue

In 2006. Oblivion made a tremendous impression on me. I am very glad that then I did not have the Internet, I did not read reviews for this game in big magazines and even my friends did not have this game. My impression of the game was not supplemented by someone else’s third-party opinion. Now, in the era of the Internet, even years before the release of the game, you will find out what it will be about, her gameplay. After leaving all the irons, they will spoil her plot, the reviewers impose their expert opinion on their expert opinion. And no matter how you want this, but you are not living in an information vacuum now and start the new game purchased with understanding what it will be about and with the expectations imposed on you.

As a result, the game is not as cool as you were told, or on the contrary, you focus on the minuses of which you have already told you, but not knowing anything about this game earlier, you yourself would never have noticed them. Now that charm of the unknown before the first launch of the game has already been lost. Having left the Oblivion now, I would have known about what this game and a way out of the dirty sewage of the Imperial City after the first hour of the game, I would not have made such an impression on me. Ehhh.. Such impressions can no longer be returned, but you can throw back with remembers and ponesting about the past times. If you were interested, be sure to put + or even sign on my channel above. Because I have something to tell you and I know how to affect the nostalgic strings of your soul. Until new meetings❤️

The best comments

Now oversaturation by games and + to all the games is a biased attitude due to the abundance of information about them) And before that I chose according to the description on the box, you play it))

How in the way Oblivion is the best game of the series. Yes, more in Skyrim is more, but the name of almost all races in their entourage are presented in the region. Recall, for example, the same braville, which can be called conditionally borderline with black-bearing or brum-Skyrim on the minimum wings. Yes, the gameplay in Skyrim is more diverse and there is no binding to the classes, but … it is more rpgesh or something, the quests are more interesting, they fascinated … I wonder what fate to our heroes will be presented to 6 scrolls.
Py.SY. The author of the nostalgic blog, which forced me to re -trim the Oblivion – 2 cups of scum

What are we all different)
Previously, I was always surprised at those who consider the 4th part of the best, but now I have come to terms a little)
Here, apparently everyone has their own. Either there is the effect « what I played before ». If in the regional, then it becomes a favorite part. If in Morr, then, respectively, Morr), etc.D.
I first played in 3 part. It is for me the best part of the 3-4-5 trilogy and the most beloved. It passed it completely 3 times (Fullrest passed the last time) and every time with great pleasure. Skyrim passed 2 times and also both times with great pleasure. It also has its bright advantages. And there are also disadvantages, but they are not very critical with a long game. But the possession of me does not come in. Only from 4 or 5 attempts I mastered it (before that I threw it) and went through force, boring my teeth. Yes, its own atmosphere is present in it … yes chic side effects and quest lines behind the guilds. This is all. But this is not enough ((
There is no main thing in the game – the sensation of adventure. Still, 40% of the programmatic generated space affected. Landscapes around the imperial city are monotonous; A huge number of locations, half of which are of no interest; full of the full of the same type of ruins and dungeons, in which there is nothing interesting and which, after 10-12 hours of the game, are already bored and irritated. Million gate of Oblivion here … which must be closed. And there are only 6 or 7 variations there. Very interesting!
The game as a whole is not so bad if you unwind and weigh everything (and the pros and cons). It is quite possible to play, but because of the above features it does not add to itself as much as Morovind and Skyrim. Does not push everything to the long wanderings and the study of everything and everything – enthusiasm quickly fades. Leaves no desire to return. Went for checkmarks and that’s it.
There is a persistent sensation (and by the way not only with me) that the game was not fined in many ways. As if much that was in the plans did not fall into the game. Either they were lazy, or the deadlines were tightly settled and the game in a hurry was stuffed with fresh content for a carbon copy.

Here everyone has different)
I then have that now the sensations from the reproduction of games are approximately the same. Yes, they differ, but not in terms of brighter-Izbee. But just in meaning. When you play the game for the first time, this is exactly the emotions of the first time. And when you reproduce your favorite game after a while, emotions are already changing to nostalgic. You already know the game, you remember a lot, so in some places it will no longer surprise you, but you want to double -check it. It is like a desire to return to some kind of memorable place, which was remembered by something or really liked it.

The same applies to new games. Here how to configure yourself … If you think and convince yourself that they are no longer doing good games now, then it will be so – you won’t know them/notice them. Wonderful games still come out. They just became smaller than the total mass (a lot of games began to be done).
For example, not so long ago, I passed Disco Elysium. Went from and to one breath and received a sea of ​​emotions. I already want to double-check again, but I understand that you need to wait for some time))
In short, everything is individual. But it also depends on the mood too 🙂

I agree, a certain charm in the passage of such games in childhood was clearly. I somehow thought about whether I had matured or the games became less interesting?

When I again, recently, went through Mordovind, I realized that modern games have lost the former charm. Well, I became older to perceive games as in childhood … As a result, I was doubly upset 🙁

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